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Global Racing Game Peripheral Market Growth 2025-2031


Dec 2025

Consumer and Retails

Pages: 125

LPI39592

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The global Racing Game Peripheral market size is predicted to grow from US$ million in 2025 to US$ million in 2031; it is expected to grow at a CAGR of %from 2025 to 2031.

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Racing game peripherals are hardware devices designed to enhance the racing game experience. They simulate the real driving environment, allowing players to experience the fun of racing more immersively. Common racing game peripherals include steering wheels, pedals, handbrakes, gear shifters, etc. These peripherals typically need to be connected to a computer or game console to function properly.


The steering wheel is the most common type of racing game peripheral, and it can simulate the real driving experience using force feedback technology. Pedals can simulate the real brake and accelerator control, handbrakes can provide a more realistic parking experience, and gear shifters can allow players to control the speed of the car more freely.


United States market for Racing Game Peripheral is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031.


China market for Racing Game Peripheral is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031.


Europe market for Racing Game Peripheral is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031.


Global key Racing Game Peripheral players cover Logitech, Thrustmaster, CAMMUS, Fanatec Clubsport, Hori, etc. In terms of revenue, the global two largest companies occupied for a share nearly % in 2024.


Infinity Market Research newest research report, the Racing Game Peripheral Industry Forecast looks at past sales and reviews total world Racing Game Peripheral sales in 2024, providing a comprehensive analysis by region and market sector of projected Racing Game Peripheral sales for 2025 through 2031. With Racing Game Peripheral sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Racing Game Peripheral industry.


This Insight Report provides a comprehensive analysis of the global Racing Game Peripheral landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Racing Game Peripheral portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms unique position in an accelerating global Racing Game Peripheral market.


This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Racing Game Peripheral and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Racing Game Peripheral.


This report presents a comprehensive overview, market shares, and growth opportunities of Racing Game Peripheral market by product type, application, key manufacturers and key regions and countries.


Segmentation by Type:


    Display
    Controller
    Environment Simulator


Segmentation by Application:


    Domestic
    Commercial


This report also splits the market by region:


    Americas
        United States
        Canada
        Mexico
        Brazil
    APAC
        China
        Japan
        Korea
        Southeast Asia
        India
        Australia
    Europe
        Germany
        France
        UK
        Italy
        Russia
    Middle East & Africa
        Egypt
        South Africa
        Israel
        Turkey
        GCC Countries


The below companies that are profiled have been selected based on inputs gathered from primary experts and analysing the companys coverage, product portfolio, its market penetration.


    Logitech
    Thrustmaster
    CAMMUS
    Fanatec Clubsport
    Hori
    Mad Catz
    Playseat
    OpenWheeler
    GTR Simulator
    SimXperience
    PXN
    F1 Simulatormaniac


Key Questions Addressed in this Report


What is the 10-year outlook for the global Racing Game Peripheral market?
What factors are driving Racing Game Peripheral market growth, globally and by region?
Which technologies are poised for the fastest growth by market and region?
How do Racing Game Peripheral market opportunities vary by end market size?
How does Racing Game Peripheral break out by Type, by Application?

Racing Game Peripheral Market Scope

Report AttributeDetails
Market Size (Start Year)USD XX Million
Market Size (End Year)USD XX Million
Compound Annual Growth Rate (CAGR)USD XX Million
Forecast PeriodUSD XX Million
Base YearUSD XX Million
Historical DataUSD XX Million
Key PlayersUSD XX Million

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REPORT COVERAGE

Revenue forecast, Company Analysis, Industry landscape, Growth factors, and Trends

SEGMENT COVERED

By component, deployment, organization size, application, and industry.

REGIONAL SCOPE

North America, Europe, Asia Pacific, Middle East & Africa, South & Central America

COUNTRY SCOPE

Includes key countries across all major regions.


📘 Frequently Asked Questions

1. What is the market size of Global Racing Game Peripheral Market?

Answer: The global Racing Game Peripheral market size is predicted to grow from US$ million in 2025 to US$ million in 2031; it is expected to grow at a CAGR of %from 2025 to 2031.

2. Which regions are analyzed in the Global Racing Game Peripheral Market report?

Answer: The Global Racing Game Peripheral Market report covers major regions such as Europe, Middle East & Africa. Each region is analyzed for trends, opportunities, and market dynamics.

3. What methodology is used for forecasting of Global Racing Game Peripheral Market?

Answer: The Global Racing Game Peripheral Market report uses a mix of primary research, secondary data, and expert analysis to build its forecasts. Models include both qualitative and quantitative approaches.

4. Are emerging markets analyzed separately in the Global Racing Game Peripheral Market?

Answer: Yes, the Global Racing Game Peripheral Market report highlights high-growth emerging regions with dedicated insights. These include untapped opportunities, risks, and potential for expansion.

5. Does the report include competitive benchmarking of Global Racing Game Peripheral Market?

Answer: Yes, Global Racing Game Peripheral Market report compares major players based on revenue, product portfolio, innovation, and regional presence. This helps assess competitive positioning.

6. Can I access country-level data within the Global Racing Game Peripheral Market report?

Answer: Yes, Global Racing Game Peripheral Market report includes detailed data by country, especially for key markets. This allows for localized insights and decision-making.

7. Can I get customized insights or data from the Global Racing Game Peripheral Market report?

Answer: Yes, we offer customization options to align with your specific business needs. You can request tailored sections or regional breakdowns.

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