Infinity Market Research
Infinity Market Research

Global VR Input Device Market Growth 2025-2031


Sep 2025

Machinery & Equipment

Pages: 139

LPI11280

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The global VR Input Device market size is predicted to grow from US$ 8596 million in 2025 to US$ 52180 million in 2031; it is expected to grow at a CAGR of 35.1% from 2025 to 2031.


A VR input device is a tool for a user to interact with a virtual environment. Hand tracking and gesture recognition are one of the development trends of VR input devices. Traditional VR handles can already track the position and movement of the hand, but with the advancement of technology, future VR input devices may track the subtle movements of the hand more accurately, and even be able to recognize gestures and finger movements, providing more natural and Intuitive interactive experience.


Infinity Market Research newest research report, the VR Input Device Industry Forecast looks at past sales and reviews total world VR Input Device sales in 2024, providing a comprehensive analysis by region and market sector of projected VR Input Device sales for 2025 through 2031. With VR Input Device sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world VR Input Device industry.


This Insight Report provides a comprehensive analysis of the global VR Input Device landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on VR Input Device portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms unique position in an accelerating global VR Input Device market.


This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for VR Input Device and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global VR Input Device.


This report presents a comprehensive overview, market shares, and growth opportunities of VR Input Device market by product type, application, key manufacturers and key regions and countries.


Segmentation by Type:


    Traditional Handle
    Motion Sensing Handle


Segmentation by Application:


    CNC Machine Tool
    Industrial Automation
    Office Automation
    Printing Equipment
    Others


This report also splits the market by region:


    Americas
        United States
        Canada
        Mexico
        Brazil
    APAC
        China
        Japan
        Korea
        Southeast Asia
        India
        Australia
    Europe
        Germany
        France
        UK
        Italy
        Russia
    Middle East & Africa
        Egypt
        South Africa
        Israel
        Turkey
        GCC Countries


The below companies that are profiled have been selected based on inputs gathered from primary experts and analysing the companys coverage, product portfolio, its market penetration.


    Exiii
    Contact CI
    Tactical Haptics
    Glorious Labs
    DRAWBOARD
    Tomorrow Lab
    3DRudder
    BioInteractive
    VRgluv
    Guangdong Virtual Reality Technology
    Hangzhou Virtual And Reality Technology
    Nibiru
    Shenzhen Realis Multimedia Technology
    Flydigi
    Jinan Chaogan Intelligent Technology
    Noitom Technology
    Xptah


Key Questions Addressed in this Report


What is the 10-year outlook for the global VR Input Device market?
What factors are driving VR Input Device market growth, globally and by region?
Which technologies are poised for the fastest growth by market and region?
How do VR Input Device market opportunities vary by end market size?
How does VR Input Device break out by Type, by Application?


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